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You get real Retro UI animations, including modal, onboarding, and badge, pulled straight from the shipped Retro product so you can study exactly how they move.
Because Retro is a real shipped product, its motion reflects real choices about timing, easing and feedback. Studying Retro micro interactions like these shows what actually works in production, not just in a prototype.
Yes. Copy the Retro animation prompt on any interaction into Cursor, Lovable, v0 or another tool to rebuild it, usually around 80-90% accurate. Ripplix also has an MCP so Claude and ChatGPT can pull the prompt directly, and 100 prompts are free to try.
They are real. Every clip is recorded from the live Retro product, not a made-up demo, so the timing and easing match what Retro actually ships.
You can build Retro-style interactions with CSS transitions, Tailwind or Framer Motion. Copy the Ripplix prompt first so the AI tool gets the timing, easing and trigger to take you most of the way there.